Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra geometry, 3D camera motion, model and mesh construction, mathematical 3D animation, and ...
The world-class knowledge and skills on computer graphics and animation taught at the Southville International School affiliated with Foreign Universities (SISFU) have been tapped by some of the ...
An introduction to the programming principles, methods and techniques of computer graphics. The course covers general graphics methods and techniques, graphics transformations, drawing algorithms, 3D ...
Second in a 3-course series on the methods and theory of computer graphics, this project-oriented course explores how to describe shapes, movement, and lighting effects beyond the built-in abilities ...
Designed as a workshop, this course will explore all the stages of the animation process to create an animation portfolio. Using tablets and scanned drawings, we will begin with traditional drawn ...
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Computer animation is the art of creating moving images via the use of computers. It is a subfield of computer graphics and animation. Increasingly it is created by means of 3D computer graphics, ...
The Computer Vision Research Group is dedicated to pushing the boundaries of computer vision, computer graphics, animation, and complex systems simulation through groundbreaking research. In computer ...
The gig: Animator Hao Li, 34, is an assistant professor of computer science at USC, running a small, newly renovated lab with five graduate students at the university’s school of engineering. His team ...